Crowdfunding

Rifts is a gonzo, kitchen-sink role-playing game where post-apocalyptic Earth has been torn apart by dimensional rifts, unleashing magic, aliens, and high-tech war machines all at once. Players can be glittering knights in power armor, spell-slinging mages, psychic warriors, dragons, or even cyborgs—fighting across a chaotic world where mechs battle demons and anything is possible.

Drive Thru

Curro: Building a Museum of Dreams

Curro is a worker placement board game set in the bustling 1900s, a time when culture, history, and science were being celebrated through grand museums. Players take on the roles of ambitious curators, competing to assemble the most prestigious collection. Each turn, you’ll send your workers to acquire artifacts, negotiate with collectors, and design wings of your museum that will impress visitors and patrons alike.

What makes Curro shine is the balance between careful planning and tactical play. Do you rush to secure rare treasures before your rivals, or invest in upgrading your museum halls to hold larger exhibits? The choices are tense, thematic, and satisfying. The 1900s setting adds a layer of charm, with flavor-rich details that make you feel like you’re piecing together history itself.

If you enjoy worker placement games with a blend of strategy and storytelling, Curro is worth exploring—after all, building a museum isn’t just about artifacts, it’s about leaving behind a legacy. check it out on Kickstarter

Lost in Feyland – A New Adventure Awaits!

Looking for fresh adventures to surprise your players?

At Cawood Publishing, they are passionate about creating content that inspires both Game Masters and players. Lost in Feyland is their fourth 72-page adventure book for 5E and any fantasy TTRPG. Packed with low, mid, and high-level options, this adventure works perfectly for seasoned groups or brand-new players.

With amazing illustrations by Travis Hanson and maps by the Voyager’s Workshop, this book is as beautiful as it is fun to play.

What’s Lost in Feyland All About?

The heroes will unknowingly stumble into Feyland, a whimsical yet dangerous realm where reality twists and nothing is quite as it seems. Once trapped, they must find a way home—but not before facing accusations of stealing the Egg of the Jabberwock.

Who truly stole the egg? Why was it taken? Where is it hidden? And what powers does it hold? These questions drive the main story, but GMs also have the flexibility to expand Feyland into a larger homebrew campaign.

Monsters Unlike Any You’ve Seen

This book introduces at least 10 brand-new monsters and NPCs, along with a curated selection of core creatures. Mid- and high-level options even pull from our bestselling Monsters series.

One highlight is Mazzakaz, a cruel and cunning fey said to serve a mysterious archfey master. Dwelling in the Sugarwind Mountains, Mazzakaz often makes sinister trips to Whims Town, spreading fear wherever he goes.

Flexible Adventure Design

Shipping & Timeline

Ready to Get Lost?

If you’re looking to challenge your players with something new, whimsical, and dangerous, Lost in Feyland will deliver. Whether you follow the main plot or carve your own path, your table is in for a magical ride full of intrigue, wonder, and unforgettable monsters.